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           Caroline's Dave 
            West sends festive greetings and insists that a board game was once 
            produced called 'How To Set Up A Pirate Radio Station', with component 
            parts consisting of a ship, an antenna, a transmitter.....!
          Although Dave's 
            query had been on the site since 2000, we were unable to resolve this 
            conundrum until Jun 2006, when we asked Hans Knot if one of his thousands 
            of newsletter readers could shed light on the mystery. Hans immediately 
            received a number of responses, including one from Mike Baron, who devised the Pop Pirate Game with Nik Oakley for Music 
            Radio Promotions. It was launched in 1977 at the Flashback '67 convention 
            and had sold out by Christmas of that year. The players' aim is "To 
            buy components from the bank and run a successful station. Before 
            putting to sea, a player must have: 1 Radio Ship, 1 Aerial Mast, 1 
            Transmitter, 1 Anchor, 1 Captain, 1 Crew, 3 Disc Jockeys. (These are 
            the minimum requirements for a radio ship to be at sea, in case of 
            emergency, radio ships may also carry 1 Spare Anchor, 1 Spare Transmitter, 
            1 Standby disc jockey)."
          We'd still like 
            to hear our visitors' own ideas for the rules of such a game, and 
            what forfeits might be paid for landing on penalty squares.
          Radio London 
            suggestion:
          "Kenny 
            Everett has just performed a spectacular on-air send-up of your major 
            religious sponsor. Lose £10,000."
        
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